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Forsaken (video game) – Wikipedia

Forsaken is a 3D first-person shooter in which the player has complete degree range of freedom. In a far-off future you play as a scavenger. Forsaken is a 3D first-person shooter video game. The game was developed by Probe Entertainment for Microsoft Windows and PlayStation and Iguana.
Forsaken pc game
An album featuring many of the original tracks and remixes, was released on No Bones Records. Various employees of Acclaim Studios Teesside , the developer who worked on the Nintendo 64 port of the game, made plans for a sequel to Forsaken , which were permanently scrapped when Acclaim closed the studio down in Forsaken was one of few non-sports video games at the time to be released on multiple formats, as well as a rare game to have all of its formats released close to each other.
Paul Biondich of AllGame argued that although its gameplay was uninventive, its PC version, with its 3D Accelerator chip and Direct3D , has “utterly impressive technical savvy and attention to detail” few other games had achieved. He highlighted “the quality and generous use of real-time colored lighting effects”, “the screen blistering frame rates”, explosions, the detail of enemy ships, and smoke trails of missiles.
It’s really quite an amazing effect. Edge stated that, although the PlayStation version feels familiar to Descent , it refined and updated the formula with features such as its auto-levelling system and orientation aid. If you like action shooter games, this is a must-have”. He also was disappointed in the multiplayer mode, writing it was hard to tell players from each other and that weapons barely took off hit points of other players, resulting in overly-long matches. Bobba Fatt of GamePro disliked Forsaken, describing it as an “endless maze of frustration” wasting “excellent control and four-player split-screen capability”.
He criticized the lack of radar, which made it difficult to look for the other players in multi-player, and made single-player a chore: “You’ll run in perpetual circles looking for your objective or final enemy until you either memorize the level or pass out. Even worse, the unimaginative bad guys blend right into the background, and every level looks just like the previous one. Next Generation reviewed the Nintendo 64 version of the game, rating it three stars out of five, and stated that “overall, this is solid, enjoyable stuff with not a hint of originality to cloud the fun”.
Next Generation reviewed the PlayStation version of the game, rating it three stars out of five, and wrote that “all in all, this is a decent title. Probe has mixed together the best elements of Descent and Quake and added some pretty tricky enemy AI, resulting in a game that shines, although in slightly different ways, on each platform”.
Next Generation reviewed the PC version of the game, rating it three stars out of five, and stated that ” Forsaken is a good game that will provide a nice distraction until players get their hands on the big guns like Sin , Half-Life , and Duke Nukem Forever “. From Wikipedia, the free encyclopedia. WW : 31 July remaster. Online Gaming Review. Archived from the original on 4 December Retrieved 6 December Electronic Gaming Monthly.
Ziff Davis. Mercenaries from all over come to raid the dead planet, forced to battle not only each other, but the robot sentinels that the government has left behind.
The game was developed by Probe Entertainment during the — period as the company became merged into its parent company Acclaim. At that time, Microsoft’s newly bought and re-branded rendering layer DirectX had just started to dominate PC development. Fergus McGovern headed the development team. The game was heavily technology driven at the beginning and was titled ProjectX. A Sega Saturn version of the game was announced, but cancelled as part of Acclaim’s general withdrawal of support for the system.
Due to the heavy technology focus of the game it was often bundled with hardware to show off the cards and was used as a benchmark for many years after the initial release of the game. It was so rated for violent deaths in the introductory cutscene and the player character’s death. The Swarm Dominic Glynn and Stephen Root performed and produced the Forsaken soundtrack which features dynamic drum and bass and electronica tracks.
An album featuring many of the original tracks and remixes, was released on No Bones Records. Various employees of Acclaim Studios Teesside, the developer who worked on the Nintendo 64 port of the game, made plans for a sequel to Forsaken, which were permanently scrapped when Acclaim closed the studio down in The Nintendo 64 version of Forsaken received “generally favorable reviews” according to the review aggregation website Metacritic.
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